Once you have at least one bar of meter (Soul Gauge), you can activate Soul Charge to enter a powered up state and all attacks will inflict chip damage (a small amount of damage even when blocked). If you’ve played Street Fighter V, think of Soul Charge like you would a V-Trigger. Using it when you think the opponent will attack means you will absorb some attacks, making it difficult for an opponent to evade with a sidestep, and virtually guaranteeing the Reversal Edge will connect. It’s a very linear attack, which means an opponent can easily sidestep and punish if you use it too frequently. You should use it when you think the opponent will try to attack you. Think of the Reversal Edge system like you would a Guard Impact. At this point you can potentially be interrupted. As soon as you let go of the buttons, your character will exit the absorbing period and execute the attack. If you hold the buttons, while you’re holding them your character will absorb all attacks and throws except Break Attacks. You can tap the Reversal Edge command and the attack will immediately execute, but can be blocked. The Reversal Edge mechanic is a new system in Soul Calibur 6 that allows players to absorb multiple attacks, then unleash a counter attack that leads into a Rock, Paper, Scissors-like cinematic and a lot of meter gain.
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